Patrick Mann
Exploring 3D Art in Video Games
I've always been very passionate about video games, and I've always found the process of game development to be a fascinating one. I decided pretty early on that I wanted my future career to be in the game design field, and I eventually found my niche in making 3D art assets for games. I'm a student at UCF, in my final semester for my Game Design BA, and I'm looking to apply to the FIEA program after graduation. I'd looking forward to a career in game design - primarily making 3D art assets, but I have fairly broad experience with the design process, from concepting, to documentation, to some moderate in-engine work. I'm adept at using Autodesk Maya, Pixologic ZBrush, Adobe Photoshop, and the Unreal Engine. My main interest is in playing video games, game design, 3D art, but I'm also very interested in tabletop roleplaying games, sketching, creative writing, and interactive narratives in general.