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Patrick Mann,
3D Artist

My 3D Art Portfolio

I'm a budding 3D artist with a strong interest in making assets for video games as part of the design process.  I'm something of a general purpose modeler - I can do characters, props, and environmental assets all equally well.  I mainly use Autodesk Maya to create my models, but I've also recently branched out into Zbrush, too.  This page has some of my best work, collected from all across my artistic career.

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